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CW
2005
IEEE
14 years 1 months ago
On a Serverless Networked Virtual Ball Game for Multi-Player
This paper studies the way to improve consistency of states in a ball-game typed Distributed Virtual Environment (DVE) with lag, in peer-to-peer (P2P) architecture. That is, we ar...
Yoshihiro Kawano, Tatsuhiro Yonekura
ATAL
2005
Springer
14 years 1 months ago
Mechanism design and deliberative agents
The central mechanism design problem is to develop incentives for agents to truthfully reveal their preferences over different outcomes, so that the system-wide outcome chosen by ...
Kate Larson, Tuomas Sandholm
GECCO
2005
Springer
129views Optimization» more  GECCO 2005»
14 years 1 months ago
Real-coded crossover as a role of kernel density estimation
This paper presents a kernel density estimation method by means of real-coded crossovers. Estimation of density algorithms (EDAs) are evolutionary optimization techniques, which d...
Jun Sakuma, Shigenobu Kobayashi
ICCV
2003
IEEE
14 years 1 months ago
Eye Gaze Estimation from a Single Image of One Eye
In this paper, we present a novel approach, called the “one-circle” algorithm, for measuring the eye gaze using a monocular image that zooms in on only one eye of a person. Ob...
Jian-Gang Wang, Eric Sung, Ronda Venkateswarlu
CEC
2007
IEEE
13 years 11 months ago
Mobile robot global localization using differential evolution and particle swarm optimization
For a mobile robot to move in a known environment and operate successfully, first it needs to robustly determine its initial position and orientation relative to the map, and then ...
Ali R. Vahdat, Naser NourAshrafoddin, Saeed Shiry ...