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OZCHI
2005
ACM
14 years 2 months ago
Moving bodies, social selves: movement-oriented personas and scenarios
This paper describes the development of movement-oriented personas and scenarios for representing multiple users of an interactive, immersive environment, designed as an artistic ...
Lian Loke, Toni Robertson, Tim Mansfield
TLT
2008
62views more  TLT 2008»
13 years 8 months ago
Video Collaboratories for Research and Education: An Analysis of Collaboration Design Patterns
Abstract--Web-based video collaboration environments have transformative potentials for video-enhanced education and for videobased research studies. We first describe DIVER, a pla...
Roy Pea, Robb Lindgren
CHI
2005
ACM
14 years 9 months ago
Mediating intimacy: designing technologies to support strong-tie relationships
Intimacy is a crucial element of domestic life, and many interactive technologies designed for other purposes have been appropriated for use within intimate relationships. However...
Frank Vetere, Martin R. Gibbs, Jesper Kjeldskov, S...
ACMDIS
2006
ACM
14 years 16 days ago
Randomness as a resource for design
Randomness is being harnessed in the design of some interactive systems. This is observed in random blogs, random web searching, and in particular Apple's iPod Shuffle. Yet t...
Tuck Wah Leong, Frank Vetere, Steve Howard
ACMACE
2004
ACM
14 years 2 months ago
Magic mirror: a new VR platform design and its applications
This paper describes a case study of VR platform Magic Mirror and its applications that are economic in development process and cost, flexible by contents and installation conditi...
Ig-Jae Kim, Hyun Jin Lee, Hyoung-Gon Kim