— Networked virtual environments (net-VEs) are the next wave of digital entertainment, with Massively Multiplayer Online Games (MMOs) a very popular instance. Current MMO archite...
Nitin Gupta 0003, Alan J. Demers, Johannes Gehrke,...
Abstract. We introduce a visual notation for local specification of concurrent components based on message sequence charts (MSCs). Each component is a finite-state machine whose ...
Abstract. Due to the changing scope of data management towards the management of heterogeneous and distributed systems and applications, integration processes gain in importance. T...
The judgment that whether an email is spam or non-spam may vary from person to person. Different individuals can have totally different responses to the same email based on their p...
Jongwan Kim, Dejing Dou, Haishan Liu, Donghwi Kwak
Abstract. We propose a new model for timed games, based on concurrent game structures (CGSs). Compared to the classical timed game automata of Asarin et al. [8], our timed CGSs are...