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» Coarticulation in Markov Decision Processes
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AAAI
2007
13 years 11 months ago
Thresholded Rewards: Acting Optimally in Timed, Zero-Sum Games
In timed, zero-sum games, the goal is to maximize the probability of winning, which is not necessarily the same as maximizing our expected reward. We consider cumulative intermedi...
Colin McMillen, Manuela M. Veloso
ACMACE
2008
ACM
13 years 11 months ago
AIRSF: a new entertainment adaptive framework for stress free air travels
In this paper, we present a new entertainment adaptive framework AIRSF for stress free air travels. Based on the passenger's current and target comfort states, user entertain...
Hao Liu, Jun Hu, Matthias Rauterberg
ATAL
2008
Springer
13 years 11 months ago
MB-AIM-FSI: a model based framework for exploiting gradient ascent multiagent learners in strategic interactions
Future agent applications will increasingly represent human users autonomously or semi-autonomously in strategic interactions with similar entities. Hence, there is a growing need...
Doran Chakraborty, Sandip Sen
ATAL
2008
Springer
13 years 11 months ago
Expediting RL by using graphical structures
The goal of Reinforcement learning (RL) is to maximize reward (minimize cost) in a Markov decision process (MDP) without knowing the underlying model a priori. RL algorithms tend ...
Peng Dai, Alexander L. Strehl, Judy Goldsmith
AAAI
2010
13 years 10 months ago
Structured Parameter Elicitation
The behavior of a complex system often depends on parameters whose values are unknown in advance. To operate effectively, an autonomous agent must actively gather information on t...
Li Ling Ko, David Hsu, Wee Sun Lee, Sylvie C. W. O...