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DCC
2004
IEEE
14 years 7 months ago
Slepian-Wolf Coding for Nonuniform Sources Using Turbo Codes
The recently proposed turbo-binning scheme is shown to be both efficient and optimal for uniform source Slepian-Wolf coding problem [1]. This paper studies the case when sources a...
Jing (Tiffany) Li, Zhenyu Tu, Rick S. Blum
SIGGRAPH
1996
ACM
13 years 11 months ago
Rendering from Compressed Textures
We present a simple method for rendering directly from compressed textures in hardware and software rendering systems. Textures are compressed using a vector quantization (VQ) met...
Andrew C. Beers, Maneesh Agrawala, Navin Chaddha
DCC
1999
IEEE
13 years 12 months ago
Distributed Source Coding Using Syndromes (DISCUS): Design and Construction
We address the problem of distributed source coding, i.e. compression of correlated sources that are not co-located and/or cannot communicatewith each other to minimize their join...
S. Sandeep Pradhan, Kannan Ramchandran
DCC
1998
IEEE
13 years 12 months ago
The H.263+ Video Coding Standard: Complexity and Performance
The ITU-T H.263+ low bit-rate video coding standard is Version 2 of the draft international standard ITU-T H.263. Currently, we are a contributing party in the H.263+ standardizat...
Berna Erol, Michael Gallant, Guy Côté...
IPAS
2007
13 years 10 months ago
Prediction of signs of DCT coefficients in block-based lossy image compression
A practical impossibility of prediction of signs of DCT coefficients is generally accepted. Therefore each coded sign of DCT coefficients occupies usually 1 bit of memory in compr...
Nikolay N. Ponomarenko, Andriy V. Bazhyna, Karen O...