Building on the work of games theorists and virtual world designers, this paper proposes a framework for understanding the real-virtual dichotomy in terms of a series of five fram...
Currently there is a diversity of tools for agent-based simulation, which can be applied to the understanding of social phenomena. Describing this kind of phenomena with a visual l...
Nested dichotomies are a standard statistical technique for tackling certain polytomous classification problems with logistic regression. They can be represented as binary trees ...
Design patterns are a standard means to create large software systems. However, with standard object-oriented techniques, typical implementations of such patterns are not themselv...
Aspect oriented programming (AOP), when used well, has many advantages. Aspects are however, programming-time constructs, i.e., they relate to source code. Previously, we develope...
John A. Stankovic, Prashant Nagaraddi, Zhendong Yu...