In training and gaming systems, distributed multimedia are often used, in which the basic content elements must be conveyed or presented in a synchronized order at synchronized mom...
Communication devices aim to provide a multimedia service without spatial or temporal limitations in an IP-based environment. However, it is incapable of allowing for fair use by c...
The CARMA-NTG protocol is presented and analyzed. CARMA-NTG dynamically divides the channel into cycles of variable length; each cycle consists of a contention period and a group-...
Once electronic content has been released it is very difficult to prevent copies of the content from being widely distributed. Such distribution can cause economic harm to the con...
N. Boris Margolin, Matthew Wright, Brian Neil Levi...
Computer vision has been studied for more than 40 years. Due to the increasingly diverse and rapidly developed topics in vision and the related fields (e.g., machine learning, sign...