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CHI
2009
ACM
14 years 9 months ago
Learning to predict information needs: context-aware display as a cognitive aid and an assessment tool
We discuss the problem of assessing and aiding user performance in dynamic tasks that require rapid selection among multiple information sources. Motivated by research in human se...
Bradley C. Love, Matt Jones, Marc T. Tomlinson, Mi...
INFOCOM
2012
IEEE
11 years 11 months ago
Spectrum mobility games
Cognitive radio gives users the ability to switch channels and make use of dynamic spectral opportunities. However, switching channels takes time, and may disrupt the quality of a...
Richard Southwell, Jianwei Huang, Xin Liu
WCNC
2010
IEEE
14 years 14 days ago
Hedonic Coalition Formation Games for Secondary Base Station Cooperation in Cognitive Radio Networks
— In order to maintain a conflict-free environment among licensed primary users (PUs) and unlicensed secondary users (SUs) in cognitive radio networks, providing frequency and g...
Walid Saad, Zhu Han, Tamer Basar, Are Hjøru...
VSGAMES
2010
139views Game Theory» more  VSGAMES 2010»
13 years 7 months ago
Attentional Cueing in Serious Games
—Games, and serious games especially, revolve around learning new material and integrating this into a mental model. However, playing games can be cognitively demanding and novic...
Erik D. Van der Spek, Herre van Oostendorp, Pieter...
IUI
2009
ACM
14 years 5 months ago
An interface for targeted collection of common sense knowledge using a mixture model
We present a game-based interface for acquiring common sense knowledge. In addition to being interactive and entertaining, our interface guides the knowledge acquisition process t...
Robert Speer, Jayant Krishnamurthy, Catherine Hava...