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ARGMAS
2004
Springer
14 years 2 months ago
Specifying and Implementing a Persuasion Dialogue Game Using Commitments and Arguments
In this paper we propose a new persuasion dialogue game for agent communication. We show how this dialogue game is modeled by a framework based on social commitments and arguments....
Jamal Bentahar, Bernard Moulin, Brahim Chaib-draa
CSCW
1998
ACM
14 years 1 months ago
Artefact: A Framework for Low-Overhead Web-Based Collaborative Systems
The Artefact framework supports collaborative applications using standard browsers, a lightweight general-purpose Java applet, and HTML representations of objects and actions. We ...
Jeff Brandenburg, Boyce Byerly, Tom Dobridge, Jink...
ECAI
1992
Springer
14 years 26 days ago
Towards a Cooperation Knowledge Level For Collaborative Problem Solving
The cooperation knowledge level is a new computer level specifically for multi-agent problem solvers which describes rich and explicit models of common social phenomena. A cooperat...
Nicholas R. Jennings
ECAI
2006
Springer
14 years 13 days ago
Using Emotions for Behaviour-Selection Learning
Emotions play a very important role in human behaviour and social interaction. In this paper we present a control architecture which uses emotions in the behaviour selection proces...
Maria Malfaz, Miguel Angel Salichs
ALIFE
2007
13 years 9 months ago
"Life Is a Verb": Inflections of Artificial Life in Cultural Context
This review essay surveys recent literature in the history of science, literary theory, anthropology, and art criticism dedicated to exploring how the artificial life enterprise ha...
Stefan Helmreich