Instead of the reality in which you can see your own limbs, in virtual reality simulations it is sometimes disturbing not to be able to see your own body. It seems to create an is...
Many non-cooperative settings that could potentially be studied using game theory are characterized by having very large strategy spaces and payoffs that are costly to compute. Be...
: Social networks, religion and culture of human beings play a major role in the day-to-day activities performed by each individual in group oriented missions. The aggregation and ...
Soumya Banerjee, Ajith Abraham, Sang-Yong Han, P. ...
In this paper, we describe a method for pedagogical agents to choose when to interact with learners in interactive learning environments. This method is based on observations of h...
In many market settings, agents do not know their preferences a priori. Instead, they may have to solve computationally complex optimization problems, query databases, or perform ...