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AAAI
2006
13 years 10 months ago
Behaviosites: Manipulation of Multiagent System Behavior through Parasitic Infection
In this paper we present the Behaviosite Paradigm, a new approach to coordination and control of distributed agents in a multiagent system, inspired by biological parasites with b...
Amit Shabtay, Zinovi Rabinovich, Jeffrey S. Rosens...
APCCM
2006
13 years 10 months ago
Process modelling: the deontic way
Current enterprise systems rely heavily on the modelling and enactment of business processes. One of the key criteria for a business process is to represent not just the behaviour...
Vineet Padmanabhan, Guido Governatori, Shazia Wasi...
ATAL
2009
Springer
13 years 9 months ago
Playing with Agent Coordination Patterns in MAGE
MAGE (Multi-Agent Game Environment) is a logic-based framework that uses games as a metaphor for representing complex agent activities within an artificial society. More specifical...
Visara Urovi, Kostas Stathis
GECCO
2008
Springer
149views Optimization» more  GECCO 2008»
13 years 9 months ago
Real-time imitation-based adaptation of gaming behaviour in modern computer games
In the course of the recent complexification and sophistication of commercial computer games, the creation of competitive artificial players that are able to behave intelligentl...
Steffen Priesterjahn, Alexander Weimer, Markus Ebe...
SYNTHESE
2008
73views more  SYNTHESE 2008»
13 years 8 months ago
It's in your nature: a pluralistic folk psychology
I suggest a pluralistic account of folk psychology according to which not all predictions or explanations rely on the attribution of mental states, and not all intentional actions ...
Kristin Andrews