Abstract. We propose a new model for timed games, based on concurrent game structures (CGSs). Compared to the classical timed game automata of Asarin et al. [8], our timed CGSs are...
Abstract The ntcc process calculus is a timed concurrent constraint programming (ccp) model equipped with a first-order linear-temporal logic (LTL) for expressing process specifi...
Abstract. Clocks are a mechanism for providing synchronization barriers in concurrent programming languages. They are usually implemented using primitive communication mechanisms a...
This paper reports on an implementation of Bayer's Time Interval concurrency control method and compares it to the performance of a conventional timestamp method. The impleme...
Database systems for real-time applications must satisfy timing constraints associated with transactions. Typically, a timing constraint is expressed in the form of a deadline and ...