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FTDCS
1999
IEEE
13 years 11 months ago
roomComputers-Bridging Spaces
Cooperative Rooms (COR) is an interdisciplinary research and development program of GMD in collaboration with partners. Its objective is to design, develop and investigate future ...
Rolf Reinema, Knut A. Bahr, H.-J. Burkhardt, Marie...
CSCL
2010
13 years 1 months ago
Using activity theory to understand intergenerational play: The case of Family Quest
We implemented a five-week family program called Family Quest where parents and children ages 9 to 13 played Quest Atlantis, a multiuser 3D educational computer game, at a local af...
Sinem Siyahhan, Sasha A. Barab, Michael P. Downton
EICS
2009
ACM
13 years 11 months ago
StateStream: a developer-centric approach towards unifying interaction models and architecture
Complex and dynamic interaction behaviors in applications such as Virtual Reality (VR) systems are difficult to design and develop. Reasons for this include the complexity and lim...
Gerwin de Haan, Frits H. Post
INTERACT
2007
13 years 8 months ago
CubeExplorer: An Evaluation of Interaction Techniques in Architectural Education
During the early stages of architectural training, tangibility plays an important role in developing spatial awareness. In such contexts, tangible user interfaces are believed to p...
Hyunyoung Song, François Guimbretièr...
IJHCI
2002
90views more  IJHCI 2002»
13 years 6 months ago
Awareness of Organizational Expertise
This article describes automated tools for increasing organizational awareness within a global enterprise. The MITRE Corporation is the context for the current work, however the t...
Mark T. Maybury, Raymond J. D'Amore, David House