An arti cial life entertainment-software product called Creatures was released in Europe in late 1996 and in the United States and Japan in mid-1997. When installed on a domestic c...
Peer-to-Peer (P2P) networks have been proposed as a promising approach to create more scalable Networked Virtual Environment (NVE) systems, but P2P-NVE also increases the probabil...
Heterogeneous supercomputers with combined general purpose and accelerated CPUs promise to be the future major architecture due to their wideranging generality and superior perfor...
Last years have witnessed how crowd simulations have become an essential tool for many virtual environment applications. These applications require both rendering visually plausib...
In today’s world, stream processing systems have become important, as applications like media broadcasting, sensor network monitoring and on-line data analysis increasingly rely...