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» Collaborative Networked Communication: MUDs as Systems Tools
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CONEXT
2009
ACM
13 years 10 months ago
RFDump: an architecture for monitoring the wireless ether
Networking researchers have been using tools like wireshark and tcpdump to sniff packets on physical links that use different types of datalink protocols, e.g. Ethernet or 802.11,...
Kaushik Lakshminarayanan, Samir Sapra, Srinivasan ...
AINA
2009
IEEE
14 years 4 months ago
Combined On-line and Off-line Trust Mechanism for Agent Computing
In this paper, we propose an efficient mechanism dealing with trust assessment for agent societies, aiming to accurately assess the trustworthiness of the collaborating agents. I...
Babak Khosravifar, Jamal Bentahar, Maziar Gomrokch...
MM
2004
ACM
104views Multimedia» more  MM 2004»
14 years 2 months ago
Supporting continuous consistency in multiplayer online games
Multiplayer online games have become very popular in recent years. However, they generally suffer from network latency problem. If a player changes its states, it will take some ...
Frederick W. B. Li, Lewis W. F. Li, Rynson W. H. L...
ISCN
2006
IEEE
14 years 3 months ago
VoIP performance in multi-layered satellite IP networks with on-board processing capability
— In this study, Voice over IP (VoIP) performance in multi-layered satellite IP networks with on-board processing (OBP) capability is investigated. With on-board processing, a sa...
Suzan Bayhan, Gürkan Gür, Fatih Alag&oum...
SIMUTOOLS
2008
13 years 10 months ago
An overview of the OMNeT++ simulation environment
The OMNeT++ discrete event simulation environment has been publicly available since 1997. It has been created with the simulation of communication networks, multiprocessors and ot...
András Varga, Rudolf Hornig