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ICAI
2010
13 years 9 months ago
A Sensor Network System for Event Attribution in Multi-user Home Environment
- This paper presents a sensor network system for detecting multiple user activity in a home environment. Recognizing Activities of Daily living (ADLs) by deploying sensors in the ...
Md. Kamrul Hasan, Manhyung Han, Sungyoung Lee, You...
FUZZIEEE
2007
IEEE
14 years 5 months ago
A Fuzzy Action Selection Method for Virtual Agent Navigation in Unknown Virtual Environments
This paper presents an action selection method using fuzzy logic. The objective is to solve behaviour conflict in behaviour-based architectures for virtual agent navigation in un...
Jafreezal Jaafar, Eric McKenzie, Alan Smaill
ICWL
2007
Springer
14 years 5 months ago
Structured Blended Learning Implementation for an Open Learning Environment
Abstract. This paper proposes a structured blended learning for providing elearning strategies adopted by the Open University of Hong Kong (OUHK). The paper identified the factors ...
Jason K. Y. Chan, Ken C. K. Law
DIGRA
2005
Springer
14 years 4 months ago
Realistic Agent Movement in Dynamic Game Environments
One of the greatest challenges in the design of realistic Artificial Intelligence (AI) in computer games is agent movement. Pathfinding strategies are usually employed as the core...
Ross Graham, Hugh McCabe, Stephen Sheridan
HPCN
1999
Springer
14 years 3 months ago
A Flexible Security System for Metacomputing Environments
Abstract. A metacomputing environment is a collection of geographically distributed resources (people, computers, devices, databases) connected by one or more high-speed networks, ...
Adam Ferrari, Frederick Knabe, Marty Humphrey, Ste...