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ACMACE
2007
ACM
14 years 1 months ago
IGameFloor: a platform for co-located collaborative games
This paper introduces a novel interactive floor platform for social games and entertainment involving multiple colocated users in a collaborative game environment. The interactive...
Kaj Grønbæk, Ole Sejer Iversen, Karen...
MTA
2011
220views Hardware» more  MTA 2011»
13 years 4 months ago
Modeling, simulation, and practice of floor control for synchronous and ubiquitous collaboration
: With the advances in a variety of software/hardware technologies and wireless networking, there is coming a need for ubiquitous collaboration which allows people to access inform...
Kangseok Kim, Geoffrey C. Fox
ICWE
2003
Springer
14 years 2 months ago
Semi-automatic Assessment Process in a Ubiquitous Environment for Language Learning
This work presents a research on the methods and mechanisms necessary to bring the Information and Communication Technologies in the traditional classroom. This will be achieved by...
Maximiliano Paredes, Manuel Ortega, Pedro P. S&aac...
CIKM
2009
Springer
14 years 1 months ago
Low-cost management of inverted files for online full-text search
In dynamic environments with frequent content updates, we require online full-text search that scales to large data collections and achieves low search latency. Several recent met...
Giorgos Margaritis, Stergios V. Anastasiadis
ITRUST
2004
Springer
14 years 2 months ago
Towards Dynamic Security Perimeters for Virtual Collaborative Networks
Abstract The Internet provides a ubiquitous, standards-based substrate for global communications of all kinds. Rapid advances are now being made in agreeing protocols and machine-p...
Ivan Djordjevic, Theodosis Dimitrakos