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ACMACE
2007
ACM
15 years 9 months ago
IGameFloor: a platform for co-located collaborative games
This paper introduces a novel interactive floor platform for social games and entertainment involving multiple colocated users in a collaborative game environment. The interactive...
Kaj Grønbæk, Ole Sejer Iversen, Karen...
MTA
2011
220views Hardware» more  MTA 2011»
15 years 2 days ago
Modeling, simulation, and practice of floor control for synchronous and ubiquitous collaboration
: With the advances in a variety of software/hardware technologies and wireless networking, there is coming a need for ubiquitous collaboration which allows people to access inform...
Kangseok Kim, Geoffrey C. Fox
ICWE
2003
Springer
15 years 10 months ago
Semi-automatic Assessment Process in a Ubiquitous Environment for Language Learning
This work presents a research on the methods and mechanisms necessary to bring the Information and Communication Technologies in the traditional classroom. This will be achieved by...
Maximiliano Paredes, Manuel Ortega, Pedro P. S&aac...
CIKM
2009
Springer
15 years 9 months ago
Low-cost management of inverted files for online full-text search
In dynamic environments with frequent content updates, we require online full-text search that scales to large data collections and achieves low search latency. Several recent met...
Giorgos Margaritis, Stergios V. Anastasiadis
ITRUST
2004
Springer
15 years 10 months ago
Towards Dynamic Security Perimeters for Virtual Collaborative Networks
Abstract The Internet provides a ubiquitous, standards-based substrate for global communications of all kinds. Rapid advances are now being made in agreeing protocols and machine-p...
Ivan Djordjevic, Theodosis Dimitrakos