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MMDB
2004
ACM
132views Multimedia» more  MMDB 2004»
14 years 2 months ago
The priority curve algorithm for video summarization
In this paper, we introduce the concept of a priority curve associated with a video. We then provide an algorithm that can use the priority curve to create a summary (of a desired...
Marat Fayzullin, V. S. Subrahmanian, Massimiliano ...
NETGAMES
2004
ACM
14 years 2 months ago
Some thoughts on emulating jitter for user experience trials
It is usually hard to control the network conditions affecting public online game servers when studying the impact of latency, loss and jitter on user experience. This leads to a ...
Grenville J. Armitage, Lawrence Stewart
SIGCOMM
2004
ACM
14 years 2 months ago
Comparison of routing metrics for static multi-hop wireless networks
Routing protocols for wireless ad hoc networks have traditionally focused on finding paths with minimum hop count. However, such paths can include slow or lossy links, leading to...
Richard Draves, Jitendra Padhye, Brian Zill
ECAI
2004
Springer
14 years 2 months ago
Learning Complex and Sparse Events in Long Sequences
The Hierarchical Hidden Markov Model (HHMM) is a well formalized tool suitable to model complex patterns in long temporal or spatial sequences. Even if effective algorithms are ava...
Marco Botta, Ugo Galassi, Attilio Giordana
ICCSA
2004
Springer
14 years 2 months ago
A Comparison Study of Metaheuristic Techniques for Providing QoS to Avatars in DVE Systems
Abstract. Network-server architecture has become a de-facto standard for Distributed Virtual Environment (DVE) systems. In these systems, a large set of remote users share a 3D vir...
Pedro Morillo, Juan M. Orduña, Marcos Fern&...