Multiplayer online games have become very popular in recent years. However, they generally suffer from network latency problem. If a player changes its states, it will take some ...
Frederick W. B. Li, Lewis W. F. Li, Rynson W. H. L...
Many decision problems can be modelled as adversarial constraint satisfaction, which allows us to integrate methods from AI game playing. In particular, by using the idea of oppone...
The need to securely share information on an ad-hoc basis between collaborating entities is increasingly becoming important. We propose a coalition based access control model (CBAC...
Despite the immense potential of Peer-to-Peer (P2P) networks in facilitating collaborative applications, they have become largely known as a free haven for pirated music swapping....
“Smart Things” are commonly understood as wireless ad-hoc networked, mobile, autonomous, special purpose computing appliances, usually interacting with their environment impli...