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MOBISYS
2010
ACM
13 years 10 months ago
Darwin phones: the evolution of sensing and inference on mobile phones
We present Darwin, an enabling technology for mobile phone sensing that combines collaborative sensing and classification techniques to reason about human behavior and context on ...
Emiliano Miluzzo, Cory Cornelius, Ashwin Ramaswamy...
ACMIDC
2010
14 years 13 days ago
Mobile collaboration: collaboratively reading and creating children's stories on mobile devices
This paper discusses design iterations of Mobile Stories – a mobile technology that empowers children to collaboratively read and create stories. We present the design and discu...
Jerry Alan Fails, Allison Druin, Mona Leigh Guha
SAJ
2000
96views more  SAJ 2000»
13 years 8 months ago
Small group collaboration and presence in a virtual environment
Presence in Collaborative Virtual Environments (CVEs) can be classified into personal presence and co-presence. Personal presence is having a feeling of "being there" in...
Juan Casanueva, Edwin H. Blake
CHI
1997
ACM
14 years 21 days ago
Computer aided creativity and multicriteria optimization in design
Establishing that machines cannot automate creative design and that it is a difficult task for humans, I propose a computational model based on the human and machine complementari...
Denis Lalanne
CHI
2005
ACM
14 years 9 months ago
Context-aware collaborative filtering system: predicting the user's preferences in ubiquitous computing
In this paper I propose a context-aware collaborative filtering system that can predict a user's preference in different context situations based on past user-experiences. Th...
Annie Chen