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CANDC
2007
ACM
15 years 8 months ago
Propagating collaboration: an instructional methodology for artists and engineers
This paper reports on a transdisciplinary undergraduate university course designed to bring together fine art/visual communication design and computer science students for the cre...
Elif E. Ayiter, Selim Balcisoy, Murat Germen, Selc...
ACSE
2000
ACM
15 years 8 months ago
Here, there and everywhere - on the recurring use of turtle graphics in CS1
The Logo programming language implements a virtual drawing machine—the turtle machine. The turtle machine is well-known for giving students an intuitive understanding of fundame...
Michael E. Caspersen, Henrik Bærbak Christen...
125
Voted
ICSE
2008
IEEE-ACM
16 years 4 months ago
Best practices in extreme programming course design
Teaching (and therefore learning) eXtreme Programming (XP) in a university setting is difficult because of course time limitations and the soft nature of XP that requires first-ha...
Kai Stapel, Daniel Lübke, Eric Knauss
142
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ITS
2010
Springer
152views Multimedia» more  ITS 2010»
15 years 8 months ago
A Network Analysis of Student Groups in Threaded Discussions
As online discussion boards become a popular medium for collaborative problem solving, we would like to understand patterns of group interactions that lead to collaborative learnin...
Jeon-Hyung Kang, Jihie Kim, Erin Shaw
113
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ICWL
2009
Springer
15 years 1 months ago
Using the Social Web to Supplement Classical Learning
Abstract. The paper describes a complex e-learning experiment that has involved over 700 students that attended the Human-Computer Interaction course at the "Politehnica"...
Stefan Trausan-Matu, Vlad Posea, Traian Rebedea, C...