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IEAAIE
2005
Springer
14 years 3 months ago
AI/NLP Technologies Applied to Spacecraft Mission Design
In this paper we propose the model of a prototypical NLP architecture of an information access system to support a team of experts in a scientific design task, in a shared and hete...
Maria Teresa Pazienza, Marco Pennacchiotti, Michel...
SPC
2005
Springer
14 years 3 months ago
TrustAC: Trust-Based Access Control for Pervasive Devices
Alice first meets Bob in an entertainment shop, then, they wish to share multimedia content, but Do they know what are trustworthy users? How do they share such information in a s...
Florina Almenárez Mendoza, Andrés Ma...
JCDL
2004
ACM
130views Education» more  JCDL 2004»
14 years 3 months ago
ETANA-DL: a digital library for integrated handling of heterogeneous archaeological data
Archaeologists have to deal with vast quantities of information, generated both in the field and laboratory. That information is heterogeneous in nature, and different projects ha...
Unni Ravindranathan, Rao Shen, Marcos André...
MM
2004
ACM
104views Multimedia» more  MM 2004»
14 years 3 months ago
Supporting continuous consistency in multiplayer online games
Multiplayer online games have become very popular in recent years. However, they generally suffer from network latency problem. If a player changes its states, it will take some ...
Frederick W. B. Li, Lewis W. F. Li, Rynson W. H. L...
ECAI
2004
Springer
14 years 3 months ago
Adversarial Constraint Satisfaction by Game-Tree Search
Many decision problems can be modelled as adversarial constraint satisfaction, which allows us to integrate methods from AI game playing. In particular, by using the idea of oppone...
Kenneth N. Brown, James Little, Páidí...