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NORDICHI
2004
ACM
14 years 25 days ago
Wolves, football, and ambient computing: facilitating collaboration in problem solving systems through the study of human and an
This paper describes how computer-human interaction in ambient computing environments can be best informed by conceptualizing of such environments as problem solving systems. Typi...
David W. Eccles, Paul T. Groth
CVPR
2012
IEEE
11 years 9 months ago
Dense reconstruction on-the-fly
We present a novel system that is capable of generating live dense volumetric reconstructions based on input from a micro aerial vehicle. The distributed reconstruction pipeline i...
Andreas Wendel, Michael Maurer, Gottfried Graber, ...
JUCS
2008
138views more  JUCS 2008»
13 years 7 months ago
CIAM: A Methodology for the Development of Groupware User Interfaces
: The design of the groupware systems is a progressively extended task, which is difficult to tackle. There are not proposals to support the joint modeling of collaborative and int...
Ana I. Molina, Miguel A. Redondo, Manuel Ortega, U...
ICMI
2010
Springer
196views Biometrics» more  ICMI 2010»
13 years 5 months ago
Component-based high fidelity interactive prototyping of post-WIMP interactions
In order to support interactive high-fidelity prototyping of postWIMP user interactions, we propose a multi-fidelity design method based on a unifying component-based model and su...
Jean-Yves Lionel Lawson, Mathieu Coterot, Cyril Ca...
CHI
2011
ACM
12 years 11 months ago
Collaborative creativity: a complex systems model with distributed affect
The study of creativity has received significant attention over the past century, with a recent increase in interest in collaborative, distributed creativity. We posit that creati...
Cecilia R. Aragon, Alison Williams