This paper deals with the process of expanding the virtual secondary education school network, aiming to provide daily basis, online teaching. The context of this research is the E...
Information and Communication Technologies facilitate the emergence of new contexts and practices of learning that educational institutions have to adapt to their pedagogical disc...
Abstract. The Internet Archive for Electronic Music (IAEM) is intended to be a platform to access an extensive and distributed archive of electronic music. It combines collaborativ...
Abstract. The success of recent Web 2.0 platforms shows that people share information and resources within their social community and beyond. The use of these platforms in an e-lea...
Fabian Abel, Ivana Marenzi, Wolfgang Nejdl, Sergej...
We implemented a five-week family program called Family Quest where parents and children ages 9 to 13 played Quest Atlantis, a multiuser 3D educational computer game, at a local af...
Sinem Siyahhan, Sasha A. Barab, Michael P. Downton