We demonstrate the emergence of collective behavior in two evolutionary computation systems, one an evolutionary extension of a classic (highly constrained) flocking algorithm and...
Lee Spector, Jon Klein, Chris Perry, Mark Feinstei...
We present a scalable garbage collection scheme for systems that store objects at multiple servers while clients run transactions on locally cached copies of objects. It is the fi...
Abstract. We present a prototype system for organization and exploration of music archives that adapts to the user's way of structuring music collections. Initially, a growing...
The general aim of our work is to provide tools, methods and models to adaptive multi-agent systems designers. These systems consist in several interacting agents and have to optim...
— Processing the gathered information efficiently is a key functionality for wireless sensor networks. In this article, we study the time complexity, message complexity (number ...