The simulation of organ-organ interaction is indispensable for practical and advanced medical VR simulator such as open surgery and indirect palpation. This paper gives a method t...
We present a real-time method for detecting deformable surfaces, with no need whatsoever for a priori pose knowledge. Our method starts from a set of wide baseline point matches be...
This paper presents a novel landmark-based shape deformation method. This method effectively solves two problems inherent in landmark-based shape deformation: (a) identification o...
Numerous mesh algorithms such as parametrization, radiosity, and collision detection require the decomposition of meshes into a series of clusters. In this paper we present two no...
Abstract. In this work we propose a mechanism which looks at processing the low-level visual information present in video frames and prepares mid-level tracking trajectories of obj...