Sciweavers

275 search results - page 37 / 55
» Collision Detection for Deformable Objects
Sort
View
GRAPHICSINTERFACE
2007
13 years 10 months ago
Surface distance maps
We present an interactive algorithm to compute surface distance maps for triangulated models. The distance map represents the distance-to-closest-primitive mapping at each point o...
Avneesh Sud, Naga K. Govindaraju, Russell Gayle, E...
ECCV
2010
Springer
13 years 9 months ago
Efficient Computation of Scale-Space Features for Deformable Shape Correspondences
Abstract. With the rapid development of fast data acquisition techniques, 3D scans that record the geometric and photometric information of deformable objects are routinely acquire...
Tingbo Hou, Hong Qin
VR
1999
IEEE
146views Virtual Reality» more  VR 1999»
14 years 29 days ago
Virtual Chopsticks: Object Manipulation using Multiple Exact Interactions
A technique is proposed for object manipulation with a virtual tool using multiple exact interactions. Exact test is introduced that uses real-time collision detection for both ha...
Yoshifumi Kitamura, Tomohiko Higashi, Toshihiro Ma...
ICCV
1999
IEEE
14 years 10 months ago
Object Recognition from Local Scale-Invariant Features
Proc. of the International Conference on Computer Vision, Corfu (Sept. 1999) An object recognition system has been developed that uses a new class of local image features. The fea...
David G. Lowe
CVIU
2010
429views more  CVIU 2010»
13 years 8 months ago
Cascade of descriptors to detect and track objects across any network of cameras
Most multi-camera systems assume a well structured environment to detect and track objects across cameras. Cameras need to be fixed and calibrated, or only objects within a traini...
Alexandre Alahi, Pierre Vandergheynst, Michel Bier...