Simultaneous capture of the texture and shape of a moving object in real time is expected to be applicable to various fields including virtual reality and object recognition. Two...
We describe a new paradigm for three-dimensional computer graphics, using projectors to graphically animate physical objects in the real world. The idea is to replace a physical o...
— This paper proposes a GPU based algorithm for extracting moving objects in real time. The whole process of the proposed approach is handled on GPU. GPU is used for acceleration...
In this paper, we propose a novel multi-class graph boosting algorithm to recognize different visual objects. The proposed method treats subgraph as feature to construct base clas...
Bang Zhang, Getian Ye, Yang Wang 0002, Wei Wang, J...
We present metrics to evaluate the performance of video object segmentation and tracking methods quantitatively when groundtruth segmentation maps are not available. The proposed ...