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ISWC
1997
IEEE
13 years 11 months ago
Stochasticks: Augmenting the Billiards Experience with Probabilistic Vision and Wearable Computers
We propose a practical application of wearable computing and augmented reality which enhances the game of billiards. A vision algorithm is implemented which operates in interactiv...
Tony Jebara, Cyrus Eyster, Joshua Weaver, Thad Sta...
ICIP
2003
IEEE
14 years 9 months ago
Real-time microfacet billboarding for free-viewpoint video rendering
We present a hardware-accelerated method for video-based rendering relying on an approximate model of scene geometry. Our goal is to render high-quality views of the scene from ar...
Bastian Goldlücke, Marcus A. Magnor
SIGGRAPH
1996
ACM
13 years 11 months ago
Technologies for Augmented Reality Systems: Realizing Ultrasound-Guided Needle Biopsies
We present a real-time stereoscopic video-see-through augmented reality (AR) system applied to the medical procedure known as ultrasound-guided needle biopsy of the breast. The AR...
Andrei State, Mark A. Livingston, William F. Garre...
CVPR
2001
IEEE
14 years 9 months ago
An Adaptive Algorithm for Text Detection from Natural Scenes
We present a new adaptive algorithm for automatic detection of text from a natural scene. The initial cues of text regions are first detected from the captured image/video. An ada...
Jiang Gao, Jie Yang
TIP
2008
344views more  TIP 2008»
13 years 7 months ago
A Self-Organizing Approach to Background Subtraction for Visual Surveillance Applications
Detection of moving objects in video streams is the first relevant step of information extraction in many computer vision applications. Aside from the intrinsic usefulness of being...
Lucia Maddalena, Alfredo Petrosino