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» Color Constancy using 3D Scene Geometry
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CVPR
2010
IEEE
14 years 4 months ago
Building Reconstruction using Manhattan-World Grammars
We present a passive computer vision method that exploits existing mapping and navigation databases in order to automatically create 3D building models. Our method defines a gramm...
Carlos Vanegas, Daniel Aliaga, Bedrich Benes
DAGM
2010
Springer
13 years 8 months ago
Probabilistic Multi-class Scene Flow Segmentation for Traffic Scenes
A multi-class traffic scene segmentation approach based on scene flow data is presented. Opposed to many other approaches using color or texture features, our approach is purely ba...
Alexander Barth, Jan Siegemund, Annemarie Mei&szli...
ICCV
2009
IEEE
15 years 22 days ago
Decomposing a Scene into Geometric and Semantically Consistent Regions
High-level, or holistic, scene understanding involves reasoning about objects, regions, and the 3D relationships between them. This requires a representation above the level of ...
Stephen Gould, Richard Fulton, Daphne Koller
CVPR
2011
IEEE
13 years 3 months ago
A Complete Statistical Inverse Ray Tracing Approach to Multi-view Stereo
This paper presents a complete solution to estimating a scene’s 3D geometry and appearance from multiple 2D images by using a statistical inverse ray tracing method. Instead of ...
Shubao Liu, David Cooper
CRV
2007
IEEE
161views Robotics» more  CRV 2007»
14 years 2 months ago
Dense Stereo Range Sensing with Marching Pseudo-Random Patterns
As an extension to classical structured lighting techniques, the use of bi-dimensional pseudo-random color codes is explored to perform range sensing with variable density from a ...
Danick Desjardins, Pierre Payeur