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» Color Constancy using 3D Scene Geometry
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VCIP
2001
173views Communications» more  VCIP 2001»
13 years 9 months ago
Interpolation of three views based on epipolar geometry
In this paper, we propose a method for generating arbitrary view image by interpolating images between three cameras using epipolar geometry. Projective geometry has recently been...
Makoto Kimura, Hideo Saito
ICCV
2011
IEEE
12 years 7 months ago
Color Photometric Stereo for Multicolored Surfaces
We present a multispectral photometric stereo method for capturing geometry of deforming surfaces. A novel photometric calibration technique allows calibration of scenes containin...
Robert Anderson, Bjorn Stenger, Roberto Cipolla
SIGGRAPH
1998
ACM
13 years 12 months ago
Synthesizing Realistic Facial Expressions from Photographs
We present new techniques for creating photorealistic textured 3D facial models from photographs of a human subject, and for creating smooth transitions between different facial e...
Frederic H. Pighin, Jamie Hecker, Dani Lischinski,...
ICCV
1995
IEEE
13 years 11 months ago
A Theory of Specular Surface Geometry
Atheoreticalframeworkisintroducedfortheperceptionofspecularsurfacegeometry.Whenanobserver moves in three-dimensional space, real scene features such as surface markings remain stat...
Michael Oren, Shree K. Nayar
PG
2002
IEEE
14 years 20 days ago
Real-Time Consensus-Based Scene Reconstruction Using Commodity Graphics Hardware
We present a novel use of commodity graphics hardware that effectively combines a plane-sweeping algorithm with view synthesis for real-time, on-line 3D scene acquisition and view...
Ruigang Yang, Greg Welch, Gary Bishop