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» Color Constancy using 3D Scene Geometry
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BMVC
2010
13 years 5 months ago
Live Feature Clustering in Video Using Appearance and 3D Geometry
We present a method for live grouping of feature points into persistent 3D clusters as a single camera browses a static scene, with no additional assumptions, training or infrastr...
Adrien Angeli, Andrew Davison
ICCV
1995
IEEE
13 years 11 months ago
Recognizing 3D Objects Using Photometric Invariant
In this paper we describe a new e cient algorithm for recognizing 3D objects by combining photometric and geometric invariants. Some photometric properties are derived, that are i...
Kenji Nagao
CVPR
2008
IEEE
13 years 9 months ago
An integrated background model for video surveillance based on primal sketch and 3D scene geometry
This paper presents a novel integrated background model for video surveillance. Our model uses a primal sketch representation for image appearance and 3D scene geometry to capture...
Wenze Hu, Haifeng Gong, Song Chun Zhu, Yongtian Wa...
CVPR
2011
IEEE
13 years 3 months ago
From 3D Scene Geometry to Human Workspace
We present a human-centric paradigm for scene understanding. Our approach goes beyond estimating 3D scene geometry and predicts the “workspace” of a human which is represented...
Abhinav Gupta, Scott Satkin, Alyosha Efros, Martia...
ICCV
2011
IEEE
12 years 7 months ago
Basis constrained 3D scene flow on a dynamic proxy
Existing scene flow approaches mainly focus on twoframe stereo-pair configurations and reconstruct an imagebased representation of scene flow. Instead, we propose a variational...
Neil Birkbeck, Martin Jagersand, Dana Cobzas