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» Color Constancy using 3D Scene Geometry
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ICCV
2005
IEEE
14 years 9 months ago
Consistent Surface Color for Texturing Large Objects in Outdoor Scenes
Color appearance of an object is significantly influenced by the color of the illumination. When the illumination color changes, the color appearance of the object will change acc...
Rei Kawakami, Katsushi Ikeuchi, Robby T. Tan
CVPR
2012
IEEE
11 years 10 months ago
Joint 2D-3D temporally consistent semantic segmentation of street scenes
In this paper we propose a novel Conditional Random Field (CRF) formulation for the semantic scene labeling problem which is able to enforce temporal consistency between consecuti...
Georgios Floros, Bastian Leibe
CVPR
2006
IEEE
14 years 9 months ago
Multiview Geometry for Texture Mapping 2D Images Onto 3D Range Data
The photorealistic modeling of large-scale scenes, such as urban structures, requires a fusion of range sensing technology and traditional digital photography. This paper presents...
Lingyun Liu, Gene Yu, George Wolberg, Siavash Zoka...
WACV
2008
IEEE
14 years 2 months ago
Segmentation of Salient Regions in Outdoor Scenes Using Imagery and 3-D Data
This paper describes a segmentation method for extracting salient regions in outdoor scenes using both 3-D laser scans and imagery information. Our approach is a bottomup attentiv...
Gunhee Kim, Daniel F. Huber, Martial Hebert
CVPR
2007
IEEE
14 years 9 months ago
Dynamic 3D Scene Analysis from a Moving Vehicle
In this paper, we present a system that integrates fully automatic scene geometry estimation, 2D object detection, 3D localization, trajectory estimation, and tracking for dynamic...
Bastian Leibe, Nico Cornelis, Kurt Cornelis, Luc J...