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» Color Constancy using 3D Scene Geometry
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PRL
2006
139views more  PRL 2006»
13 years 7 months ago
Evolving color constancy
Objects retain their color in spite of changes in the wavelength and energy composition of the light they reflect. This phenomenon is called color constancy and plays an important ...
Marc Ebner
DAGM
2007
Springer
13 years 11 months ago
Simultaneous Estimation of Surface Motion, Depth and Slopes Under Changing Illumination
Abstract In this paper we extend a multi-camera model for simultaneous estimation of 3d position, normals, and 3d motion of surface patches [17] to be able to handle brightness cha...
Tobias Schuchert, Hanno Scharr
3DIM
2005
IEEE
14 years 1 months ago
3D Modeling of Outdoor Environments by Integrating Omnidirectional Range and Color Images
This paper describes a 3D modeling method for wide area outdoor environments which is based on integrating omnidirectional range and color images. In the proposed method, outdoor ...
Toshihiro Asai, Masayuki Kanbara, Naokazu Yokoya
ECCV
2010
Springer
14 years 14 days ago
Blocks World Revisited: Image Understanding using Qualitative Geometry and Mechanics
Since most current scene understanding approaches operate either on the 2D image or using a surface-based representation, they do not allow reasoning about the physical constrain...
Abhinav Gupta, Alexei A. Efros, Martial Hebert
CVPR
2012
IEEE
11 years 10 months ago
Color constancy using faces
In this work, we investigate how illuminant estimation can be performed exploiting the color statistics extracted from the faces automatically detected in the image. The proposed ...
Simone Bianco, Raimondo Schettini