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ICTAI
2006
IEEE
15 years 10 months ago
Minimum Spanning Tree Based Clustering Algorithms
We propose two Euclidean minimum spanning tree based clustering algorithms — one a k-constrained, and the other an unconstrained algorithm. Our k-constrained clustering algorith...
Oleksandr Grygorash, Yan Zhou, Zach Jorgensen
175
Voted
IPPS
2006
IEEE
15 years 10 months ago
MPEG-2 decoding in a stream programming language
Image and video codecs are prevalent in multimedia devices, ranging from embedded systems, to desktop computers, to high-end servers such as HDTV editing consoles. It is not uncom...
M. Drake, Henry Hoffmann, Rodric M. Rabbah, Saman ...
ACMACE
2006
ACM
15 years 10 months ago
A stylized cartoon hair renderer
This paper describes a new hair rendering technique for Anime characters. The overall goal is to improve current cel shaders by introducing a new hair model and hair shader. The h...
Jung Shin, Michael Haller, R. Mukundan
148
Voted
GRAPHITE
2006
ACM
15 years 10 months ago
Camera textures
In this paper we introduce a novel real-time rendering technique for camera deformations that can be applied to lens distortions and non-realistic projections. Our technique is ba...
Martin Spindler, Marco Bubke, Tobias Germer, Thoma...
ICMCS
2005
IEEE
153views Multimedia» more  ICMCS 2005»
15 years 10 months ago
Improved semantic region labeling based on scene context
Semantic region labeling in outdoor scenes, e.g., identifying sky, grass, foliage, water, and snow, facilitates content-based image retrieval, organization, and enhancement. A maj...
Matthew R. Boutell, Jiebo Luo, Christopher M. Brow...
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