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SMC
2010
IEEE
198views Control Systems» more  SMC 2010»
13 years 5 months ago
Fast tracking of natural textures using fractal snakes
Abstract — The natural environments that robotic applications often encounter can present difficult problems for imagebased task execution. Prior efforts have used both grayscale...
Christopher E. Smith
TVCG
2008
152views more  TVCG 2008»
13 years 6 months ago
Stylized Rendering Using Samples of a Painted Image
We introduce a novel technique to generate painterly art maps (PAMs) for 3D nonphotorealistic rendering. Our technique can automatically transfer brushstroke textures and color cha...
Chung-Ren Yan, Ming-Te Chi, Tong-Yee Lee, Wen-Chie...
CVPR
2008
IEEE
14 years 9 months ago
A Bayesian approach for image segmentation with shape priors
Color and texture have been widely used in image segmentation; however, their performance is often hindered by scene ambiguities, overlapping objects, or missing parts. In this pa...
Hang Chang, Qing Yang, Bahram Parvin
SIGGRAPH
2003
ACM
14 years 21 days ago
TensorTextures
This paper introduces a tensor framework for image-based rendering. In particular, we develop an algorithm called TensorTextures that learns a parsimonious model of the bidirectio...
M. Alex O. Vasilescu, Demetri Terzopoulos
CVPR
1997
IEEE
13 years 11 months ago
Photorealistic Scene Reconstruction by Voxel Coloring
A novel scene reconstruction technique is presented, different from previous approaches in its ability to cope with large changes in visibility and its modeling of intrinsic scene...
Steven M. Seitz, Charles R. Dyer