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» Color rendering indices in global illumination methods
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ICCV
1999
IEEE
14 years 11 months ago
Appearance Compression and Synthesis based on 3D Model for Mixed Reality
Rendering photorealistic virtual objects from their real images is one of the main research issues in mixed reality systems. We previously proposed the Eigen-Texture method, a new...
Ko Nishino, Yoichi Sato, Katsushi Ikeuchi
ICIP
2008
IEEE
14 years 10 months ago
People re-detection using Adaboost with sift and color correlogram
People re-detection aims at performing re-identification of people who leave the scene and reappear after some time. This is an important problem especially in video surveillance ...
Lei Hu, Shuqiang Jiang, Qingming Huang, Wen Gao
TOG
2008
101views more  TOG 2008»
13 years 9 months ago
Light mixture estimation for spatially varying white balance
White balance is a crucial step in the photographic pipeline. It ensures the proper rendition of images by eliminating color casts due to differing illuminants. Digital cameras an...
Eugene Hsu, Tom Mertens, Sylvain Paris, Shai Avida...
RT
2000
Springer
14 years 18 days ago
Walkthroughs with Corrective Texturing
Abstract. We present a new hybrid rendering method for interactive walkthroughs in photometrically complex environments. The display process starts from some approximation of the s...
Marc Stamminger, Jörg Haber, Hartmut Schirmac...
TOG
2008
174views more  TOG 2008»
13 years 9 months ago
Real-time smoke rendering using compensated ray marching
We present a real-time algorithm called compensated ray marching for rendering of smoke under dynamic low-frequency environment lighting. Our approach is based on a decomposition ...
Kun Zhou, Zhong Ren, Stephen Lin, Hujun Bao, Baini...