This paper presents a middle-level video representation named Video Primal Sketch (VPS), which integrates two regimes of models: i) sparse coding model using static or moving prim...
Most of existing crowd simulation algorithms focus on the moving trajectories of individual agents, while collective group formations are often roughly learned from video examples...
In this paper we present a new algorithm to transform an RGB color image to a grayscale image. We propose using non-linear dimension reduction techniques to map higher dimensional ...
Ming Cui, Jiuxiang Hu, Anshuman Razdan, Peter Wonk...
This paper presents a hierarchical-compositional model of human faces, as a three-layer AND-OR graph to account for the structural variabilities over multiple resolutions. In the A...
—Sampling is used as a universal method to reduce the running time of computations – the computation is performed on a much smaller sample and then the result is scaled to comp...