Sciweavers

700 search results - page 46 / 140
» Combinations of Stit and Actions
Sort
View
ICPR
2002
IEEE
14 years 17 days ago
Hierarchical Interpretation of Human Activities Using Competitive Learning
In this paper we describe a method of learning hierarchical representations for describing and recognizing gestures expressed as one and two arm movements using competitive learni...
Harry Wechsler, Zoran Duric, Fayin Li
ECAI
2000
Springer
13 years 12 months ago
Turning High-Level Plans into Robot Programs in Uncertain Domains
The actions of a robot like lifting an object are often best thought of as low-level processes with uncertain outcome. A highlevel robot plan can be seen as a description of a task...
Henrik Grosskreutz, Gerhard Lakemeyer
AI
1998
Springer
13 years 12 months ago
Sequential Instance-Based Learning
This paper presents and evaluates sequential instance-based learning (SIBL), an approach to action selection based upon data gleaned from prior problem solving experiences. SIBL le...
Susan L. Epstein, Jenngang Shih
IJCAI
2007
13 years 9 months ago
Analogical Learning in a Turn-Based Strategy Game
A key problem in playing strategy games is learning how to allocate resources effectively. This can be a difficult task for machine learning when the connections between actions a...
Thomas R. Hinrichs, Kenneth D. Forbus
AAAI
2004
13 years 9 months ago
Branching and Pruning: An Optimal Temporal POCL Planner Based on Constraint Programming
A key feature of modern optimal planners such as Graphplan and Blackbox is their ability to prune large parts of the search space. Previous Partial Order Causal Link (POCL) planne...
Vincent Vidal, Hector Geffner