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ICMCS
2006
IEEE
237views Multimedia» more  ICMCS 2006»
14 years 1 months ago
Matching Faces with Textual Cues in Soccer Videos
In soccer videos, most significant actions are usually followed by close–up shots of players that take part in the action itself. Automatically annotating the identity of the p...
Marco Bertini, Alberto Del Bimbo, Walter Nunziati
MM
2006
ACM
209views Multimedia» more  MM 2006»
14 years 1 months ago
Automatic detection of player's identity in soccer videos using faces and text cues
In soccer videos, most significant actions are usually followed by close–up shots of players that take part in the action itself. Automatically annotating the identity of the p...
Marco Bertini, Alberto Del Bimbo, Walter Nunziati
EDOC
2005
IEEE
14 years 1 months ago
Semantics of UML 2.0 Activity Diagram for Business Modeling by Means of Virtual Machine
— The paper proposes a more formalized definition of UML 2.0 Activity Diagram semantics. A subset of activity diagram constructs relevant for business process modeling is conside...
Valdis Vitolins, Audris Kalnins
ICTAI
2005
IEEE
14 years 1 months ago
Planning with POMDPs Using a Compact, Logic-Based Representation
Partially Observable Markov Decision Processes (POMDPs) provide a general framework for AI planning, but they lack the structure for representing real world planning problems in a...
Chenggang Wang, James G. Schmolze
INTETAIN
2005
Springer
14 years 1 months ago
Ambient Intelligence in Edutainment: Tangible Interaction with Life-Like Exhibit Guides
We present COHIBIT, an edutainment exhibit for theme parks in an ambient intelligence environment. It combines ultimate robustness and simplicity with creativity and fun. The visit...
Alassane Ndiaye, Patrick Gebhard, Michael Kipp, Ma...