Obscurance and Ambient Occlusion (AO) are popular techniques in both film and games that model how ambient light is shadowed. While it is largely a solved problem for static scen...
Abstract. We introduce a domain-theoretic computational model for multivariable differential calculus, which for the first time gives rise to data types for differentiable functio...
We present a new nonlinear optimization procedure for the computation of generalized Gaussian quadratures for a broad class of square integrable functions on intervals. While some ...
Establishing point correspondences between images is a key step for 3D-shape computation. Nevertheless, shape extraction and point correspondence are treated, usually, as two diffe...
We establish several approximate max-integral-flow / minmulticut theorems. While in general this ratio can be very large, we prove strong approximation ratios in the case where th...