Sciweavers

85 search results - page 16 / 17
» Combinatorial algorithms for fast clock mesh optimization
Sort
View
TCBB
2011
13 years 2 months ago
Accurate Construction of Consensus Genetic Maps via Integer Linear Programming
—We study the problem of merging genetic maps, when the individual genetic maps are given as directed acyclic graphs. The computational problem is to build a consensus map, which...
Yonghui Wu, Timothy J. Close, Stefano Lonardi
FUN
2010
Springer
233views Algorithms» more  FUN 2010»
14 years 15 days ago
The Complexity of Flood Filling Games
We study the complexity of the popular one player combinatorial game known as Flood-It. In this game the player is given an n×n board of tiles where each tile is allocated one of ...
David Arthur, Raphaël Clifford, Markus Jalsen...
TVCG
2011
188views more  TVCG 2011»
13 years 2 months ago
Data-Parallel Octrees for Surface Reconstruction
—We present the first parallel surface reconstruction algorithm that runs entirely on the GPU. Like existing implicit surface reconstruction methods, our algorithm first builds...
Kun Zhou, Minmin Gong, Xin Huang, Baining Guo
CVPR
2008
IEEE
14 years 2 months ago
Normalized tree partitioning for image segmentation
In this paper, we propose a novel graph based clustering approach with satisfactory clustering performance and low computational cost. It consists of two main steps: tree fitting...
Jingdong Wang, Yangqing Jia, Xian-Sheng Hua, Chang...
TON
2010
118views more  TON 2010»
13 years 6 months ago
ILP formulations for p-cycle design without candidate cycle enumeration
—The concept of p-cycle (preconfigured protection cycle) allows fast and efficient span protection in wavelength division multiplexing (WDM) mesh networks. To design p-cycles f...
Bin Wu, Kwan L. Yeung, Pin-Han Ho