We initiate the study of probabilistic parallel programs with dynamic process creation and synchronisation. To this end, we introduce probabilistic split-join systems (pSJSs), a mo...
In contrast to classical game theoretic analysis of simultaneous and sequential play in bimatrix games, Steven Brams has proposed an alternative framework called the Theory of Mov...
Programs that use multi-threaded concurrency are known to be difficult to design. Moreover, research in computer-science education suggests that concurrency and synchronization co...
Abstract. We propose an algorithm for recursive estimation of structure and motion in rigid body perspective dynamic systems, based on the novel concept of continuous-differential ...
In this paper we address the problem of agents engaged in a distributed costly two-sided search for pairwise partnerships in Multi-Agent Systems (MAS). While traditional two-sided...