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CGA
2011
14 years 8 months ago
Intuitive Interactive Human-Character Posing with Millions of Example Poses
We present a data-driven algorithm for interactive 3D human character posing. We formulate the problem in a maximum a posteriori (MAP) framework by combining the user’s inputs w...
Xiaolin K. Wei, Jinxiang Chai
JMLR
2012
13 years 7 months ago
Bayesian regularization of non-homogeneous dynamic Bayesian networks by globally coupling interaction parameters
To relax the homogeneity assumption of classical dynamic Bayesian networks (DBNs), various recent studies have combined DBNs with multiple changepoint processes. The underlying as...
Marco Grzegorczyk, Dirk Husmeier
ECCV
2008
Springer
16 years 6 months ago
Interactive Tracking of 2D Generic Objects with Spacetime Optimization
Abstract. We present a continuous optimization framework for interactive tracking of 2D generic objects in a single video stream. The user begins with specifying the locations of a...
Xiaolin K. Wei, Jinxiang Chai
MICCAI
2008
Springer
16 years 5 months ago
Parallelized Hybrid TGRAPPA Reconstruction for Real-Time Interactive MRI
Abstract. Real-time parallel MRI reconstruction was demonstrated using a hybrid implementation of the TGRAPPA algorithm. The GRAPPA coefficients were calculated in k-space and appl...
Haris Saybasili, Peter Kellman, J. Andrew Derbys...
ISBI
2006
IEEE
16 years 5 months ago
Sketch initialized Snakes for rapid, accurate and repeatable interactive medical image segmentation
We combine a pen and pressure-sensitive tablet input device, and a sketch-based user initialization process, with a general subdivisioncurve Snake to create an intuitive, fast, ac...
Tim McInerney, M. Reza Akhavan Sharif