We present a data-driven algorithm for interactive 3D human character posing. We formulate the problem in a maximum a posteriori (MAP) framework by combining the user’s inputs w...
To relax the homogeneity assumption of classical dynamic Bayesian networks (DBNs), various recent studies have combined DBNs with multiple changepoint processes. The underlying as...
Abstract. We present a continuous optimization framework for interactive tracking of 2D generic objects in a single video stream. The user begins with specifying the locations of a...
Abstract. Real-time parallel MRI reconstruction was demonstrated using a hybrid implementation of the TGRAPPA algorithm. The GRAPPA coefficients were calculated in k-space and appl...
Haris Saybasili, Peter Kellman, J. Andrew Derbys...
We combine a pen and pressure-sensitive tablet input device, and a sketch-based user initialization process, with a general subdivisioncurve Snake to create an intuitive, fast, ac...