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» Combining Cues: Shape from Shading and Texture
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VRCAI
2006
ACM
14 years 1 months ago
Parallel-split shadow maps for large-scale virtual environments
Shadowing effects dramatically enhance the realism of virtual environments by providing useful visual cues. Shadow mapping is an efficient algorithm for real-time shadow renderin...
Fan Zhang, Hanqiu Sun, Leilei Xu, Lee Kit Lun
ACIVS
2010
Springer
13 years 5 months ago
Shape and Texture Based Plant Leaf Classification
This article presents a novel method for classification of plants using their leaves. Most plant species have unique leaves which differ from each other by characteristics such as ...
Thibaut Beghin, James S. Cope, Paolo Remagnino, Sa...
ICPR
2000
IEEE
14 years 8 months ago
Face Reconstruction from a Small Number of Feature Points
This paper proposes a method for face reconstruction that makes use of only a small set of feature points. Faces can be modeled by forming linear combinations of prototypes of sha...
Bon-Woo Hwang, Seong-Whan Lee, Volker Blanz, Thoma...
MICCAI
2003
Springer
14 years 8 months ago
Episode Classification for the Analysis of Tissue/Instrument Interaction with Multiple Visual Cues
The assessment of surgical skills for Minimally Invasive Surgery (MIS) has traditionally been conducted with visual observation and objective scoring. This paper presents a practic...
Benny P. L. Lo, Ara Darzi, Guang-Zhong Yang
BILDMED
2006
170views Algorithms» more  BILDMED 2006»
13 years 8 months ago
Fully-Automated Analysis of Muscle Fiber Images with Combined Region and Edge-Based Active Contours
This paper presents a new approach to automated muscle fiber analysis based on segmenting myofibers with combined region and edge based active contours. It provides reliable and fu...
Thomas Brox, Yoo-Jin Kim, Joachim Weickert, Wolfga...