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» Combining Cues: Shape from Shading and Texture
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ICCV
2007
IEEE
14 years 9 months ago
Fitting a Morphable Model to 3D Scans of Faces
This paper presents a top-down approach to 3D data analysis by fitting a Morphable Model to scans of faces. In a unified framework, the algorithm optimizes shape, texture, pose an...
Volker Blanz, Kristina Scherbaum, Hans-Peter Seide...
CVPR
2011
IEEE
12 years 11 months ago
Topology-adaptive Multi-view Photometric Stereo
In this paper, we present a novel technique that enables capturing of detailed 3D models from flash photographs integrating shading and silhouette cues. Our main contribution is ...
Yusuke Yoshiyasu
TOG
2002
212views more  TOG 2002»
13 years 7 months ago
Least squares conformal maps for automatic texture atlas generation
A Texture Atlas is an efficient color representation for 3D Paint Systems. The model to be textured is decomposed into charts homeomorphic to discs, each chart is parameterized, a...
Bruno Lévy, Sylvain Petitjean, Nicolas Ray,...
ICCV
2009
IEEE
1335views Computer Vision» more  ICCV 2009»
15 years 10 days ago
Top-Down Color Attention for Object Recognition
Generally the bag-of-words based image representation follows a bottom-up paradigm. The subsequent stages of the process: feature detection, feature description, vocabulary cons...
Fahad Shahbaz Khan, Joost van de Weijer, Maria Van...
CVPR
2010
IEEE
14 years 3 months ago
Combining Discriminative and Generative Methods for 3D Deformable Surface and Articulated Pose Reconstruction
Historically non-rigid shape recovery and articulated pose estimation have evolved as separate fields. Recent methods for non-rigid shape recovery have focused on improving the a...
Mathieu Salzmann, Raquel Urtasun