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» Combining Cues: Shape from Shading and Texture
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SI3D
1999
ACM
13 years 11 months ago
Applications of pixel textures in visualization and realistic image synthesis
With fast 3D graphics becoming more and more available even on low end platforms, the focus in developing new graphics hardware is beginning to shift towards higher quality render...
Wolfgang Heidrich, Rüdiger Westermann, Hans-P...
MICCAI
2005
Springer
14 years 8 months ago
The Use of Unwrapped Phase in MR Image Segmentation: A Preliminary Study
This paper considers the problem of tissue classification in 3D MRI. More specifically, a new set of texture features, based on phase information, is used to perform the segmentati...
Pierrick Bourgeat, Jurgen Fripp, Andrew L. Janke, ...
CVPR
2009
IEEE
15 years 2 months ago
Multi-view 3D Human Pose Estimation combining Single-frame Recovery, Temporal Integration and Model Adaptation
We present a system for the estimation of unconstrained 3D human upper body movement from multiple cameras. Its main novelty lies in the integration of three components: single-...
Dariu M. Gavrila, Michael Hofmann
CVPR
2007
IEEE
14 years 9 months ago
Seamless Mosaicing of Image-Based Texture Maps
Image-based object modeling has emerged as an important computer vision application. Typically, the process starts with the acquisition of the image views of an object. These view...
Victor S. Lempitsky, Denis V. Ivanov
IBPRIA
2005
Springer
14 years 27 days ago
Discriminative Face Recognition Through Gabor Responses and Sketch Distortion
We present an inherently discriminative approach to face recognition. This is achieved by automatically selecting key points from lines that sketch the face and extracting textural...
Daniel González-Jiménez, José...