A 4D parametric motion graph representation is presented for interactive animation from actor performance capture in a multiple camera studio. The representation is based on a 4D ...
Dan Casas, Margara Tejera, Jean-Yves Guillemaut, A...
We combine and extend the previous work on DCT-based image signatures and face detection to determine the visual saliency. To this end, we transfer the scalar definition of image...
Open-text semantic parsers are designed to interpret any statement in natural language by inferring a corresponding meaning representation (MR – a formal representation of its s...
Antoine Bordes, Xavier Glorot, Jason Weston, Yoshu...
To relax the homogeneity assumption of classical dynamic Bayesian networks (DBNs), various recent studies have combined DBNs with multiple changepoint processes. The underlying as...
We present a physically-based system to simulate and control the locomotion of soft body characters without skeletons. We use the finite element method to simulate the deformatio...