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» Combining Symbolic Representations for Solving Timed Games
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CONCUR
1997
Springer
14 years 23 days ago
Modularity for Timed and Hybrid Systems
Abstract. In a trace-based world, the modular speci cation, veri cation, and control of live systems require each module to be receptive that is, each module must be able to meet i...
Rajeev Alur, Thomas A. Henzinger
EWCBR
2008
Springer
13 years 10 months ago
Situation Assessment for Plan Retrieval in Real-Time Strategy Games
Case-Based Planning (CBP) is an effective technique for solving planning problems that has the potential to reduce the computational complexity of the generative planning approache...
Kinshuk Mishra, Santiago Ontañón, As...
CAV
2010
Springer
172views Hardware» more  CAV 2010»
14 years 15 days ago
Symbolic Bounded Synthesis
Abstract. Synthesis of finite state systems from full linear time temporal logic (LTL) specifications is gaining more and more attention as several recent achievements have signi...
Rüdiger Ehlers
EWCBR
2008
Springer
13 years 10 months ago
Recognizing the Enemy: Combining Reinforcement Learning with Strategy Selection Using Case-Based Reasoning
This paper presents CBRetaliate, an agent that combines Case-Based Reasoning (CBR) and Reinforcement Learning (RL) algorithms. Unlike most previous work where RL is used to improve...
Bryan Auslander, Stephen Lee-Urban, Chad Hogg, H&e...
JOLLI
2007
88views more  JOLLI 2007»
13 years 8 months ago
Toward discourse representation via pregroup grammars
Every pregroup grammar is shown to be strongly equivalent to one which uses basic types and left and right adjoints of basic types only. Therefore a semantical interpretation is i...
Anne Preller