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» Combining Symbolic Representations for Solving Timed Games
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ITS
2010
Springer
139views Multimedia» more  ITS 2010»
13 years 6 months ago
A Coordinate Geometry Learning Environment with Game-Like Properties
Mily's World is a learning environment for coordinate geometry that has game-like properties, that is, elements of games that are engaging such as cover story, graphical repre...
Dovan Rai, Joseph E. Beck, Neil T. Heffernan
STOC
1994
ACM
168views Algorithms» more  STOC 1994»
14 years 20 days ago
Fast algorithms for finding randomized strategies in game trees
Interactions among agents can be conveniently described by game trees. In order to analyze a game, it is important to derive optimal (or equilibrium) strategies for the di erent p...
Daphne Koller, Nimrod Megiddo, Bernhard von Stenge...
DEXA
2005
Springer
160views Database» more  DEXA 2005»
14 years 2 months ago
Improved Sequential Pattern Mining Using an Extended Bitmap Representation
The main challenge of mining sequential patterns is the high processing cost of support counting for large amount of candidate patterns. For solving this problem, SPAM algorithm wa...
Chien-Liang Wu, Jia-Ling Koh, Pao-Ying An
CPE
2003
Springer
149views Hardware» more  CPE 2003»
14 years 1 months ago
Logical and Stochastic Modeling with SMART
We describe the main features of SmArT, a software package providing a seamless environment for the logic and probabilistic analysis of complex systems. SmArT can combine differen...
Gianfranco Ciardo, R. L. Jones III, Andrew S. Mine...
CP
2000
Springer
14 years 6 days ago
Expressiveness of Full First Order Constraints in the Algebra of Finite or Infinite Trees
We are interested in the expressiveness of constraints represented by general first order formulae, with equality as unique relation symbol and function symbols taken from an infi...
Alain Colmerauer, Thi-Bich-Hanh Dao